android - Google Play Game Services Multiplayed and Cheating -
I'm thinking of using Play Game Services with turn-based multiplayer to power Android games .
I have concerns about fraud. Neither real-time nor turn-based game requires backend server with game logic (except Google server) I do not trust the client and I It is feared that if they do not go back to the backend server then the data may be bad.
How can fraud be prevented through the Google Play Games service? You can use your backend server for multiplayer.
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