Three.js + Firefox 31 on OSX = skewed renders? -
My three Working on the JS app, I saw three of my three JK Canvas starts to do something different. Exploring, it happens on OSX under Firefox 31 and not only my work, but three. In many instances of JS:
Anyone viewing this Also, and maybe an alternative solution? Is this a bug in Firefox Shader Compiler of 31? three. Js version does not seem to be the same either ...
It seems to be a bug in Firefox itself:
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