unity3d - BoxCollider2D Bounds in Unity -


I have a BoxCollider2D variable, which is called bound , I have the bounds Trying to use , but it does not recognize the border and in this way I can not get the extreme of box-level 2d bounds.

I'm using Integration 4.3 is not available in version version? They say that bounds for Collider2D will be available in future updates.

They say that bounds for Collider2D will be available in future updates.

For now, you have to calculate the range in the script. You can get a good solution.

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